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The Next Big Thing in Children’s Storytelling

The Next Big Thing

The Next Big Thing is a chain of linked blogs, which is going viral. It includes some interesting Australian contributors talking about their forthcoming projects, while answering the same interview questions. Their responses link back to those who invited them and go live on specific dates a week later. Then each uses their social media connections and tweet or Facebook the others’ work.

The Next Big Thing is an innovative way of drawing attention to new books and associated media.

1) What is the working title of your next book?

I’ve got 3 interactive apps being produced in 2013 with developers, Flying Books (Israel). The titles are:

Shape Explorers

A Rainbow Surprise

A Race Against Time

2) Where did the idea come from for the book?

These are education apps for littlies ages 2 – 5 years. I heard via Karen Robertson (digital children’s author) that Flying Books were looking for writers, so I approached them.

3) What genre does your book fall under?

Interactive education storytelling.

4) What actors would you choose to play the part of your characters in a movie rendition?

There are far too many characters in these apps to choose from, ranging from a robot, to children, to a rocket!

5) What is the one-sentence synopsis of your book?

These are education apps that use an interactive story to explain the concepts of colours, shapes, and reading time to children 2 – 5 years.

6) Will your book be self-published or represented by an agency?

The Publisher, or Developer, is Flying Books (Israel). www.flyingbooks.me

Description ‘Great Books for Great Kids!’

Download: http://bit.ly/flyingbooks
QR Scan: http://bit.ly/flyingbooks.qrcode
Twitter: https://twitter.com/FlyingBooksApp
Pinterest: http://pinterest.com/flyingbooks/

7) How long did it take you to write the first draft of the manuscript?

Writing for interaction in education apps has been a steep learning curve for me. I have had to learn to write for animation, songs, sound effects, and child involvement using interactive activities as well as hand movements such as dragging, dropping, sliding etc. Fortunately, the manuscripts for these apps were written as part of my May Gibbs Fellowship, where I was able to spend one month full-time in Adelaide dedicated to writing.

8) What other books would you compare this story to within your genre?

There are many education apps in the market, however Flying Books are taking a new approach of using ‘Story’ to drive all their education apps. As a children’s storyteller, this is where I came in.

9) Who or what inspired you to write this book?

I am a futurist when it comes to storytelling and have already published an interactive multiplatform novel this year, Kiss Kill (Really Blue Books 2012). Writing apps is a natural progression to my career in the digital story world.

Amazon http://t.co/h3XUTe5t

publishing@reallybluebooks.com

10) What else about the book might pique the reader’s interest?

As well as a great story to read, children can learn by singing along with songs, recording themselves reading, listening to reading, interacting with the story to drive the narrative and watching the reading come to life with animation and sound effects.

The wonderful children’s authors I’d like to promote include the following:

Aleesah Darlison
www.aleesahdarlison.com/

Hazel Edwards
www.hazeledwards.com/
http://www.hazeledwards.com/page/f2mthe_boy_within.html

Karen Robertson
http://treasurekai.com
www.digitalkidsauthor.com

Moya Simons
www.moyasimons.com/

XMediaLab Global Media Ideas 2012 in Sydney, Australia

Attended the mind-expanding XMediaLab Think Tank in Sydney last week and am sharing my favourite quote(s) from each presenter.

1) Don’t tell me what I want. Tell me what I NEED to want.
Kenneth Hertz on Music, Marketing and Money

2) Use creativity and innovation to do some ‘good things’ for others along the way.
Ian Charles Stewart on More Interesting Dreams

3) Don’t hate. Participate and Digital media = Participatory media
Corvida Raven on Learning to Listen

4) Interaction Design designs for people’s behaviour in order to provide a service for the way people wish to act, examples include iPod, WiiFit, Instagram
Steve Baty on Beyond the Interface

5) Our future will include UStream ie live video streaming globally.
Michael Naimark on Global Time, Global Space and Global Data

6) Our aim is to create an un-holdable China.
Helen Chen on Creative Futures in China

7) Indians today have personal aspirations for a different future for themselves and their children.
Domestic consumption and entrepreneurship is creating a huge industry of local Start-Ups going global so that they’re seeing Reverse Innovation.
Rajiv Prakash on India Start-Ups

8) Collective individualism gives communities a collective vision
Devices are the enablers of new collaborative and collective experiences eg smartphones
Bonnie Shaw on The Collective Individualism of People, Place and Technology.

9) There is a strong relationship between ‘Play’ and ‘Story’
Warren Coleman on Play Stations

10) The Art Form of storytelling is changing with the Internet unlocking of new voices.
Arvind Ethan David on ‘Small and Global’

11) The digital landscape in Indonesia is vibrant today.
Shinta W. Dhanuwardoyo on Vibrant Story in Indonesia

12) The challenge for Australian homes when they get the Next Generation Broadband Network is what to do with its enormous potential eg ambient intelligence.
Colin Griffith on Broadband Innovation

13) The new competition for television comes from new multiple digital platforms in terms of: Search; Digital Retail; Social; Consumer Devices + Apps; and Connected TV (XBOX 360).
Tablets are the consumers’ Second Screen, linking viewing on TV with smart phones.
Gerry Gouy on The War for Your TV

14) Networking, personalisation and mobility will radically change user patterns to create new paradigms in a multimedia market.
Computers are being turned into an appliance.
Anuraj Gambhir on New Paradigms: Visions of Future Mobility & Immersive Experiences

15) Because network activities are measured we are able to use this data to make it into a game.
Dr Steffen Walz on Network Detox: Connected Futures in Play

Came away from this incredibly successful day with mind explosion and brain strain 🙂